Archive for October, 2014|Monthly archive page

MIT to Launch “Intro to Game Design” via EdTechX Open Courseware

In Becoming ruminative in education, Not so random posts on October 16, 2014 at 6:58 PM
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By way of introducing an exciting opportunity for practitioners and other educational stakeholders to understand and learn more about game design, below is an excerpt of the description of the free-to-all open course, Introduction to Game Design.

“A practical introduction to game design and game design concepts, emphasizing the basic tools of game design: paper and digital prototyping, design iteration, and user testing.”

This course is part of the EdTechX series from the MIT Education Arcade. If you are interested in exploring other educational technology courses, please click here to see more details.  By the way, I had personally taken a series of serious game design courses at Michigan State University where I learned to work with a group of talented game artists and researchers to build board game prototypes, playtesting, and improve game play mechanics through iterative design.  That said, I am sure to be enrolling in this course, set to begin on October 22nd, to further cement my knowledge in educational game design.

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